Part 1: Re-draw previous Assignment 1 object but this time using only gl.TRIANGLES, gl.TRIANGLE_STRIP and/or gl.TRIANGLE_FAN (use one or multiple primitive, its up to u).
Part 2: Explain ur code. Following are things that u need to do:
- Draft you vertices in drawing. Basically a drawing of ur object with numbering of ur vertices.
- Put number (as code comment) in each vertices (numbering based on ur draft drawing).
- Explanation of ur primitive selection. Why ure using TRIANGLES for this part, n TRIANGLE_STRIP for the next part, and so on.
Again, this is an INDIVIDUAL assignment. Although ur group member's object is the same with u, I expect different triangles design for each individual (lots of triangles to be drawn, it cannot be all the same right? ?)
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