1. Introduction
Nowadays, in this world of emerging technologies, we are aiming for a hassle-free form of
life in a higher demand because of the immense growth of accessible services at all levels. As
we know, any software application or gadget invention is aimed to serve the purpose of the
user or for the ease of working conditions in a company. In order to achieve complete
satisfaction from the users, many industries are looking out for ways to adapt the concept of
human behaviour in their research which in turn results as a remark of product or a service
after development. For certain products, several possibilities of how a human react or respond
is taken into consideration before designing the features for a product or which are to be
attained during implementation of their idea by the companies before manufacturing a
product.
The most extensively used technique to study human cognition in present era is eye tracking.
It enables to record and keep a track of eye movements precisely and bring out substantial
information. It also provides a platform of new approaches which are related to the research
of human perception and behaviour. In contrast to eye tracking in real world, using eye
tracking in virtual reality (VR) much more convenient to define regions of interest in 3D
space and maintain a track of points in time to know when the regions were looked at [2]
Background
In a visual environment when eye movements of a person are detected and examined, it is
very convenient and helpful for getting information to analyse cognitive process. Various
uses of eye tracking in variety of areas include applications of marketing, multimedia
learning, problems faced by dyslexia and autism patients can be known. We can detect autism
symptoms through eye movements as one of the signs is that it is really difficult to look at
faces of people when they have this ailment and these are considered as some of the signs of
early autism[1]. There are many ways to measure eye movements like electro-oculography
which tells only about movement of eye in relation to position of head of the person but
doesn’t tell any about what position a person looks at. Video based eye tracking, head
mounted and tower mounted are some other ways though not very common but are used at
present for specific purpose[1].
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