Object-oriented programming (OOP) is a programming paradigm using "objects" – data structures consisting of data fields and methods together with their interactions

computer science

Description

Goals

After completing this module, you will be able to do the following:

  • Concepts of Object Oriented Techniques
  • Objects and Object Classes
  • Inheritance
  • Memory Organization and Method Calls
  • Constructors

Overview

Object-oriented programming (OOP) is a programming paradigm using "objects" – data structures consisting of data fields and methods together with their interactions – to design applications and computer programs. Programming techniques may include features such as data abstraction, encapsulation,messaging, modularity, polymorphism, and inheritance. As hardware and software became increasingly complex, manageability often became a concern. Researchers developed object-oriented programming in part to address common problems by strongly emphasizing discrete, reusable units of programming logic. The technology focuses on data rather than processes, with programs composed of self-sufficient modules ("classes"), each instance of which("objects") contains all the information needed to manipulate its own data structure ("members"). This is in contrast to the existing modular programming that had been dominant for many years that focused on the function of a module, rather than specifically the data, but equally provided for code reuse, and self-sufficient reusable units of programming logic,enabling collaboration through the use of linked modules (subroutines).


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