In this project you will learn how to extend and implement the rudimentary methods of aSimpleLinkedBag and a SimpleArrayBag. Both of these classes will implement theSimpleBagInterface<T>. You will then use these methods to create a very familiar game, where you have a Window with Shapes which disappear when clicked. These Shapes will either be the CircleShape or SquareShape classes. These Shape instances will be stored in your SimpleBagInterface<Shape> and will be predetermined by input strings. These input strings will be one of the following:
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